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Project Igi

Platform: Windows

Project I.G.I. is a tactical first-person shooter released in 2000 for PC. It focuses heavily on stealth, tactical gameplay, and realistic gun mechanics rather than fast-paced arcade shooting.

Year 2000
Genre Shooter
Rating star star star star_border star_border
Publisher Eidos Interactive
Developer Innerloop Studios
OS Supported Windows 2000, Windows ME, Windows 98, Windows XP
Updated 20 Aug 2025

Game Review

Project I.G.I. (I'm Going In) is one of the earliest attempts at combining stealth mechanics with tactical first-person shooting. Developed by Innerloop Studios and published by Eidos Interactive in 2000, the game stood out at the time for its large outdoor environments, realistic weapon handling, and emphasis on infiltration over brute force.

Players take on the role of David Jones, an ex-SAS operative working for the Institute for Geotactical Intelligence (I.G.I.), as he embarks on missions across Eastern Europe to stop a nuclear threat. Unlike many shooters of its era, Project I.G.I. did not include save-anywhere features; instead, it challenged players with long, difficult missions that required patience, precision, and careful planning.

Graphically, the game was impressive for its time, featuring vast landscapes rendered by Innerloop’s proprietary engine. The AI was unpredictable — sometimes frustratingly so — and the lack of multiplayer or quick-save options received criticism from players. However, the realistic weapon mechanics and freedom in mission approaches were praised.

Although it lacked polish in some areas, Project I.G.I. gained a cult following and laid the foundation for its sequel, Project I.G.I. 2: Covert Strike (2003), which improved many of the shortcomings of the original.

Verdict:
While not perfect, Project I.G.I. remains a nostalgic and historically important game in the tactical FPS genre. Its mix of realism, open-ended missions, and stealth-oriented gameplay influenced later titles in the genre.